Leonardo Hahn

Hey! I’m a software engineer based in Brazil. I have worked initially in the mobile games industry in many areas from low level SDK development in C to backend systems in Go. Today I work at Comp, a small startup as a fullstack engineer where we’re trying to create better compensation tooling for companies. Historically, I was always really interested into game engines and low-level programming in C++/Rust. Today, however, I’m more interested in distributed systems and learning about pragmatic problem solving.